Quick reference
Inside a synced duty your item level is capped; plan mit and healing for the synced kit.
Use this page before you open the in-game menu the first time.
Defaults below favour clear communication over speed.
How it works
Gear Sync and Item Level is a fictional game-feature guide. The steps mirror how a real systems page should read: outcome first, then the click path, then the mistakes that waste a queue.
Check the duty's sync level on the finder tooltip before you queue.
Compare your unsynced item level with the cap; anything above the cap compresses.
Test your GCD and mit timings on a striking dummy while synced if the fight is new to you.
Do not assume unsynced burst windows still line up after sync.
Common pitfalls
Bringing a current-expansion weapon into an old dungeon does not keep full potency under sync.
Food and potions still help, but they will not beat a missed mechanic.
If a guide assumes unsynced farming, it will say so in the variants section.
FAQ
Is this a real system? No. It exists so editors can judge heading order, figure placement, and list density on feature pages.
Should tools pages look like this? Tools should be more interactive; keep prose pages for explanation and etiquette.